First steps in Papervision3D on blog.tartiflop
First steps in Papervision3D : Part 1
Creation of a new Papervision3D project within eclipse or Flex Builder 3 and a simple example of a 3D scene illustrating some basic Papervision3D classes.
First steps in Papervision3D : Part 2
Illustration of use of new Papervision3D v2.0 class BasicView that encapsulates essential elements to rapidly start developing new 3D scenes.
First steps in Papervision3D : Part 3 - animation
Adding some basic animation to the scene by modifying 3D object parameters when entering a frame.
First steps in Papervision3D : Part 4 - lighting and shading
A point light source is added to the scene. Fours materials with different characteristics are added to spheres to illustrate how Papervision3D performs shading.
First steps in Papervision3D : Part 5 - scene interaction
Listen to mouse events to interact with the scene and with individual rendered objects.
First steps in Papervision3D : Part 6 - Texture mapping
Create materials using bitmap data with the aim of having more detailed or realistic objects.
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Advanced materials using specific shaders to enhance texture mapped materials with bump mapping and environment mapping.
First steps in Papervision3D : Part 8 - Movie materials
Displaying animated and interactive movies as materials on 3D surfaces.
First steps in Papervision3D : Part 9 - Importing and working with 3D objects
Import Collada data to render 3D objects created by 3DSMax, Maya, Blender and other 3D modeling applications and use them in Papervision3D scenes.
Matthew Casperson’s Papervision 3D tutorials on Bright Hub
Loading and Displaying a 3D Model
This tutorial will show you how to create a Flash program that will load and display a 3D model in a web page using Papervision 3D and Flex.
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This article shows you how to use the Flint particle system together with Papervision to create some cool 3D Flash effects.
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Learn how to modify the texture of a Papervision 3D Collada model at run time.
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This article shows you how to add real time physics to the Papervision 3D engine.
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This article looks at the various shading techniques available in Papervision 3D.
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This article demonstrates the use of Flash filters with Papervision 3D objects.
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This article shows you how to display a movie as an animated texture on a Papervision 3D model.
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In photography depth of field refers to the area that is in focus. You’ll see this effect a lot in landscape photographs where an object in the foreground.
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Papervision doesn’t have native support for shadowing built in (yet), but the guys over at zupko.info have present a neat little solution for displaying shadows onto a plane.
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Translating the 2D mouse coordinates into a position in a 3D world.
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This example is a good demonstration of how easy it is to build interactive 3D Flash applications using Papervision.
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The SoundMixer.computeSpectrum function available in Flash can be used to create a 3D spectrum analyser with Papervision.
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A demo that demonstrates how to use the BitmapViewport in Papervision to archive some interesting effects.
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Learn how to display animated 3D text with Papervision 3D.
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Learn how to implement environment mapping with Papervision.
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Learn how to implement a sky box in Papervision 3D.
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This article shows you how to load and display an animated Quake 2 model in Papervision 3D.
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Learn how to make Papervision 3D objects transparent with this tutorial.
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See the difference texture smoothing can make to your Papervision 3D applications.
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Learn how to highlight the Papervision object under the mouse pointer with this sample application.
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Learn how to implement a fog in Papervision.
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Create a smooth fog look in Papervision using the standard Flash BlurFilter and ColorMatrixFilter.
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Learn how to create a realistic looking terrain mesh and texture that can be imported into Papervision.
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Use the SimpleLevelOfDetail class to create objects that alter their level of detail according to their distance from the camera.
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See how you can use the Papervision MeshUtil.cutTriangleMesh function to split a mesh into two parts.
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See the difference the new Papervision Quadtree renderer can make for complex 3D scenes.