Papervision3D

First steps in Papervision3D on blog.tartiflop

Matthew Casperson’s Papervision 3D tutorials on Bright Hub

  • Loading and Displaying a 3D Model

    This tutorial will show you how to create a Flash program that will load and display a 3D model in a web page using Papervision 3D and Flex.

  • Particle Systems with Flint

    This article shows you how to use the Flint particle system together with Papervision to create some cool 3D Flash effects.

  • Modify Textures At Runtime

    Learn how to modify the texture of a Papervision 3D Collada model at run time.

  • WOW Physics

    This article shows you how to add real time physics to the Papervision 3D engine.

  • Shading

    This article looks at the various shading techniques available in Papervision 3D.

  • Effects

    This article demonstrates the use of Flash filters with Papervision 3D objects.

  • Animated Textures

    This article shows you how to display a movie as an animated texture on a Papervision 3D model.

  • Depth of Field

    In photography depth of field refers to the area that is in focus. You’ll see this effect a lot in landscape photographs where an object in the foreground.

  • Casting Shadows

    Papervision doesn’t have native support for shadowing built in (yet), but the guys over at zupko.info have present a neat little solution for displaying shadows onto a plane.

  • Photo Cloud

    Translating the 2D mouse coordinates into a position in a 3D world.

  • Photo Slide

    This example is a good demonstration of how easy it is to build interactive 3D Flash applications using Papervision.

  • 3D Spectrum Analyser

    The SoundMixer.computeSpectrum function available in Flash can be used to create a 3D spectrum analyser with Papervision.

  • BitmapViewport

    A demo that demonstrates how to use the BitmapViewport in Papervision to archive some interesting effects.

  • 3D Text

    Learn how to display animated 3D text with Papervision 3D.

  • Environment Mapping

    Learn how to implement environment mapping with Papervision.

  • SkyBox

    Learn how to implement a sky box in Papervision 3D.

  • Animations

    This article shows you how to load and display an animated Quake 2 model in Papervision 3D.

  • Transparency

    Learn how to make Papervision 3D objects transparent with this tutorial.

  • Texture Smoothing

    See the difference texture smoothing can make to your Papervision 3D applications.

  • Mouse Selection

    Learn how to highlight the Papervision object under the mouse pointer with this sample application.

  • Fog

    Learn how to implement a fog in Papervision.

  • Enhanced Fog

    Create a smooth fog look in Papervision using the standard Flash BlurFilter and ColorMatrixFilter.

  • Terrain

    Learn how to create a realistic looking terrain mesh and texture that can be imported into Papervision.

  • Simple LOD

    Use the SimpleLevelOfDetail class to create objects that alter their level of detail according to their distance from the camera.

  • Mesh Splitting

    See how you can use the Papervision MeshUtil.cutTriangleMesh function to split a mesh into two parts.

  • Quadtree Renderer

    See the difference the new Papervision Quadtree renderer can make for complex 3D scenes.